Tips for winning Uber-Picks

UPlogoOVERVIEW

If you love sports, you’ll love playing Uber-Picks!  By playing Uber-Picks alongside your favorite sports, you’ll add even more excitement and enjoyment to being a sports fan!

The objective of Uber-Picks is to tally the highest score possible by correctly picking winning teams of sports of your choosing, but that’s only the start.  You’ll maximize your score by strategically assigning “Confidence Points” to each of your picks (the more confident you are of a pick, the more points you should assign).

For each game you pick correctly, you’ll earn the number of points you assigned to that game.  Note: Games that end in a tie or are cancelled will be scored as a correct pick.

Uber-Picks also features five “Sidekicks”–which you can use to boost your score even further and add even more fun to playing.

Choose the Uber-Picks sports of your choice to play from our games index HERE.

PRIZES

Win shares of the big weekly Zackpots by posting one of the 50 highest scores (the total of the points you’ve assigned to winning teams, plus Sidekick Bonus Points).  Note: A TCredit must be used with your entry to qualify for Zackpots.

Also earn cool badges, MRP (Member Rewards Points), and compete for the top spots on the Uber-Picks Leaderboards!  See details below.

UBER-PICKS SPORTS

Uber-Picks is available (when sport is in season) for:

  • MLB (Major League Baseball)
  • NFL (National American Football League)
  • NBA (National Basketball Association)
  • FIFA-Europe
  • FIFA-North America
  • Cricket
  • NCAA Football (American college football)
  • NCAA Basketball (American college basketball)

Choose the Uber-Picks sports of your choice to play from our games index HERE.

HOW TO PLAY, STEP BY STEP

1. Go to the Eager Zebra Games index page at TripleClicks.
2. From the current selection of Uber-Picks Games, click the one you want to play.
3. On the game page, you will see a list of the game matches (AKA the “dashboard”). For each match, click the team you expect will win that match; your selections will turn green. Note that all picks are saved automatically.
4. After you finish selecting the winners for all available matches, assign your level of confidence for your picks by clicking and dragging each match up or down the list, with your most confident choices given the most points, your least confident picks the least points. Continue arranging your list until you’re satisfied with the positions for all matches.  Your selections are saved automatically.
5. Sidekicks: Located at the bottom of the dashboard, Sidekicks are optional “mini games” you can play during the main game to win bonus points (a great way to outscore your fellow Uber-Picks players).  To play, just click the tab for the number of points you’d like to win. Each tab displays a different question, along with the cost (if any) to play. Simply enter your answer in the available field and click Save. You can choose one, several, or all of the Sidekick tabs to play!  Any points you win playing the Sidekicks is added to your total score.

6. Revisit the dashboard (you may want to bookmark it for easy retrieval) throughout the week to see how you’re doing (games are automatically updated throughout each game).  When the last game is concluded, you’ll be sent an email notice if your total score is amongst the top 50 highest scores. You can also check the WINNERS list at any time for a list of each contest’s winners.

ENTRY AND PLAY LIMITS

Your first play of Uber-Picks is free each month; participate in additional Uber-Picks contests for just one TCredit.  NO PURCHASE NECESSARY TO WIN.  Contestants are limited to one entry per Uber-Picks contest.  However, if there are multiple sport Uber-Picks contests going on simultaneously (e.g. NFL and FIFA), one entry in each is allowed.

SPECIAL RULES

  1. For Uber-Picks FIFA, goals scored in extra time (not penalty shootout) COUNT.
  2. For Uber-Picks FIFA, goals scored during the penalty shootout do NOT count.

WINNING THE ZACKPOT

To win one on more shares of the Uber-Picks Zackpot, you must post one of the 50 highest scores of the contest.  Those posting a top 10 score will receive 3 shares each of the Zackpot.  All others will receive 1 share of the Zackpot.  Note:  In the case of a tie, the earliest entry will be the tiebreaker.  Note: A TCredit must be used with your entry to qualify for Zackpots.

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ASK THE AUDIENCE

Not sure who’s going to win a game?  Use the “Ask The Audience” (ATA) feature for any game to get real-time stats on how other contestants are picking (with the stats automatically updating throughout the week).  Use ATA for FREE for any one game within any Uber-Picks contest.  You can view the ATA stats for up to five total games per Uber-Picks contest (2nd game costs 1 TCredit, 3rd game costs 2 TCredits, 4th game costs 3 TCredits, and the 5th game costs 4 TCredits).

MEMBER REWARDS POINTS

For each TCredit spent playing Uber-Picks, you’ll earn 5 MRP (Member Rewards Points).  If you’re an SFI affiliate, you can also earn 1 AVP (Action VersaPoint) for each non-free entry game played.

SIDEKICKS

Sidekicks, located in the panel just below the Uber-Picks entry screen, are little optional “mini-games” you can play while playing Uber-Picks to earn additional points.  Following are some of the standard Sidekicks (each individual sport may also feature one or more unique-to-that-sport Sidekick):

1. Predict the highest scoring game to earn 3 Bonus Points

  • Cost: FREE
  • Limit: Once per Uber-Picks contest
  • Must enter prior to start of first game

2. Predict the lowest scoring game to earn 8 Bonus Points

  • Cost: 1 TCredit
  • Limit: Once per Uber-Picks contest
  • Must enter prior to start of first game

3. Predict how many home teams will win to earn 7 Bonus Points

  • Cost: 1 TCredit
  • Limit: Once per Uber-Picks contest
  • Must enter prior to start of first game

4. Choose one game as your “lock.”  Get this game right to earn 10 Bonus Points (or lose 10 Bonus Points if wrong)

  • Cost: 1 TCredit
  • Limit: Once per Uber-Picks contest
  • Must enter prior to start of first game

DOMINATE THE LEADERBOARD

The Uber-Picks Leaderboard automatically tracks and provides rankings for points you score playing all Uber-Picks contests (for both individual sports and all sports combined).

Note: So that all players have the opportunity to reach the top of the leaderboard, points are reduced by 20% every 30 days.

Being amongst the top 500 on any Uber-Picks Leaderboard also earns you badges (see following BADGES section for more information).

BADGES

deffghda.1. An Uber-Picks contest entry earns you the “In it to win it!” badge–yours until the contest ends.  Tip: By participating regularly in the weekly Uber-Picks contests, you can keep possession of this badge continually.  Note that once you’ve earned an Uber-Picks WINNER badge, you’ll no longer see this badge (it is supplanted by the Winner badge).

2. Posting one of the 50 highest scores for any Uber-Picks contest earns you the WINNER badge (or an upgraded “X-Times Winner” version of the badge) for that individual sports category. Make the top 50 three times to add bronze trim to your badge. Make the top 50 five times to add silver trim to your badge.  Make the top 50 ten times to add gold trim to your badge.

3. There are also Uber-Picks Leaderboard badges for each sports category and for all sports combined. The minimum leaderboard rank to receive a Uber-Picks Leaderboard badge is 500. Add bronze trim by achieving a top 200 rank. Add silver trim by achieving a top 50 rank. Add gold trim by achieving a top 10 rank.  You can view the Uber-Picks Leaderboard HERE.

HOW DID I DO?

Want to see how you did in a past week, such as which teams you picked to win and how many Confidence Points you assigned to each game?  To get this information, simply go to our WINNERS page and click on the sport/contest date you’re wanting to review.  From this link you’ll be provided with your full entry information (picks, points, etc.).

DON’T FORGET TO VOTE!

Each week, you can add three quick and easy Bonus Points to your total score by voting for 5-10 games that you’d like to see Uber-Picks use for the following week. The games that receive the most votes will be the games you’ll be picking the winners for in the next week.  Note: Voting is not available for sports where there are 16 or less games a week.

Grab your “LineUP,” the remote, and hit the couch!

Once you’ve made your picks, be sure to print out a copy of your Uber-Picks LineUP (link located at the top, right side of the dashboard).  Your LineUp includes all your picks, all your Sidekick predictions, space to mark your wins, and lists each game and their start times, too. Perfect for following along from your couch or on the run.  Your LineUP also includes fun stats like:

  • The percentage of TripleClicks members who made the same picks you did
  • The average Confidence Points assigned by all TripleClicks members for each game
  • Your current ranking in any Uber-Picks leagues you’re participating in
  • Your overall record
  • Your leaderboard ranks for all Uber-Picks sports
  • and more!

LEAGUE PLAY

As an Uber-Picks aficionado, you can also start your own FREE private league and play Uber-Picks with your sports friends, co-workers, etc.

6 great reasons to start your own Uber-Picks league

  1. You get to be the CEO of your own personalized, private sports league!
  2. Competing with your friends and co-workers is uber-FUN (especially if you create your own weekly and/or season prize for your league members).
  3. Makes the sports season even more exciting!
  4. All of your league’s members can play FREE every week!
  5. Play year around in multiple different sports!
  6. We do all the hard work…and we do it all for FREE! The customized league website included has a leaderboard that tracks all scoring for all of your league’s members throughout the season, a live chat board, and more.  All you have to do is invite your league members; we’ll take care of everything else including distributing badges and any shares of the Zackpot won each week.  We’ll also send out an email reminder to any of your members who haven’t yet made their picks before each deadline, and all of your league members will also receive a weekly recap email that recognizes the members who finished with the highest scores, and more.  Again, all provided FREE!>>> To set up your own Uber-Picks league, get started HERE.

Tips for winning Card King

OVERVIEW

The objective of Card King is to tally the highest score possible.  When you start a new game, you’ll be dealt five cards, at random, from a standard 52-card deck.  Your first task is to select one of these five cards (choosing the highest or lowest card will make for an easier start).  Once you’ve made your choice, the game is off and running.

You’ll score your first points by correctly guessing whether the next card dealt is higher or lower than the card you started with.  If you guess correctly, you’ll be dealt another card and you’ll then guess whether the next card is higher or lower than that card.  Repeat until your straight of cards is “busted” by a wrong guess.  On the way, there are a variety of hints, Sidekicks, and “lifelines” you can employ to extend your straight and maximize your score.

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ENTRY COST AND PLAY LIMITS

Each day you may play two games free, plus up to 13 additional games for TCredits or EZ Express tokens, as follows:

  • Game 1 = free
  • Game 2 = free
  • Game 3 = 1 TCredit
  • Game 4 = 1 TCredit
  • Game 5 = 1 TCredit
  • Game 6 = 1 TCredit
  • Game 7 = 2 TCredits
  • Game 8 = 2 TCredits
  • Game 9 = 2 TCredits
  • Game 10 = 3 TCredits
  • Game 11 = 3 TCredits
  • Game 12 = 3 TCredits
  • Game 13 = 1 EZ Express
  • Game 14 = 1 EZ Express
  • Game 15 = 1 EZ Express

PLAY/WIN LIMIT

You may play a maximum of 15 times each day.

WINNING THE ZACKPOT

To win one on more shares of the daily Card King Zackpot, you must post one of the 100 highest scores of the day.  Those posting a top 10 score will receive 5 shares each of the Zackpot.  All others will receive 1 share of the Zackpot.  Note:  In the case of a tie, the least time between the start and finish of the game will be the tiebreaker.

TIME LIMIT

For each Feature Card you are dealt, you have a maximum of two minutes to decide whether to guess higher, lower, or pass.  When there are 20 seconds left, your remaining time will be displayed immediately above the Feature Card.  Have sound set to on to also receive a audio cue when you’re down to the final 20 seconds.

HINT CARDS

When the game starts, you’re dealt five cards at random (nearly 10% of the 52 cards).  These cards are valuable because they let you know which cards are already out and can help you make smart choices when deciding to guess higher, lower, or to pass.

PEEKS

Three free Peeks are provided each game (see Peek button on right side of Feature Card).  Peeks will literally count the cards for you and let you know how many cards are left in the deck that are higher and lower than the Feature Card.  This is valuable information that can help you navigate some of the tougher choices, so use your Peeks wisely.

PASSES

You are allowed to pass on up to three cards per game (see Pass button on right side of Feature Card).  You can pass on any card, but you’re best served to use them when the odds of successfully choosing the next card correctly are low.  Note that no points are scored when passing.  The first and second pass costs 1 TCredit each.  The third and final pass costs 2 TCredits.

DUPLICATE CARD BONUS

The Duplicate Card Bonus is for players who have used at least one TCredit in a game.  Here’s how it works: If you guess higher or lower but instead are dealt the same card as the Feature Card, not only do you earn the points of your guess, but you get to spin for a bonus prize!  Prizes include MRP (Member Rewards Points), TCredits, EZ Express tokens, and Card King Bonus Points (which are added to your current game’s score).  Additional prizes are available for SFI affiliates.

The spin wheel will automatically appear when you are dealt a duplicate card.  If you win a prize with your spin, it will immediately be added to your account.  Note: If you are dealt the King four times in a row, you will win the King’s Ransom (see below) instead of a Bonus Prize Spin.

KING’S RANSOM

The King’s Ransom represents a a special secondary Zackpot (though it has the potential to get large).  It starts at 100 TCredits, but grows until someone wins it. You’ll win the King’s Ransom automatically any time you are dealt all four Kings in a row, in any game where a TCredit has been spent (NOTE: TCredit must be spent prior to being dealt any kings).  The TCredits prize will immediately be added to your account, it is then reset to 100 TCredits and starts growing again until the next person is dealt four Kings in a row.

INTERMISSION SCREEN

On the screen that is displayed between cards being dealt, there are two important pieces of information provided.  First, it tells you how much farther you need to extend your straight in order to earn valuable Bonus Points.  Secondly, it tells you how many other Card King scores today your current score has topped and the rank of your current score.  Remember, to earn one or more shares of the daily Card King Zackpot, you need to finish with one of the 100 highest scores of the day.

CARD VALUES

Which card is considered higher or lower?  Following are the values used for Card King:

  • Ace = 1
  • Two = 2
  • Three = 3
  • Four = 4
  • Five = 5
  • Six = 6
  • Seven = 7
  • Eight = 8
  • Nine = 9
  • Ten = 10
  • Jack = 11
  • Queen 12
  • King = 13

STANDARD SCORING

Each time you successfully guess whether a card is higher or lower, you’ll earn the points as shown on the Higher or Lower buttons, ranging from 40 points to 240 points.  The amount of points reflect the odds based on a full 52-card deck.  Example:  If your Feature Card is a Jack, the odds of being dealt a higher card are much, much lower than being dealt a card lower than the Jack.  The lower the odds of success, the more points you’ll earn…and visa versa.  However,  remember to keep in mind that these point values are based on a FULL deck, so be sure to factor in the cards out of the deck (shown on the black panel) when deciding whether to guess higher or lower.

BONUS SCORING

If you are able to put together a straight of at least 7 cards, you will earn Bonus Points as follows:

  • 7 card straight = 200 Bonus Points
  • 9 card straight = 250 Bonus Points
  • 12 card straight = 325 Bonus Points
  • 15 card straight = 425 Bonus Points
  • 20 card straight = 600 Bonus Points

THE JOKERS

Card King enjoys the presence of a two Jokers.  One is nice…and one is naughty!  The nice joker will pop up from time to time and will help you when you need him most.  The naughty joker, on the other hand, likes to play mean tricks on people, so beware.

MEMBER REWARDS POINTS

For each TCredit spent playing Card King, you’ll earn earn 5 MRP (Member Rewards Points).  If you’re an SFI affiliate, you’ll also earn 1 VersaPoint for each non-free entry game played.

SIDEKICKS

Sidekicks, located in the panel just below the Card King playing board, are little optional “mini-games” you can play while playing Card King to earn additional points.  Following are the 5 available Sidekicks:

1. Predict if you will break your personal best score to earn 50 Bonus Points

  • Cost: FREE
  • Limit: Once per game
  • Must enter prior to fifth dealt card

2. Predict what your straight will be at when you bust to earn 150 Bonus Points

  • Cost: 1 TCredit
  • Limit: Once per game
  • Must enter prior to second dealt card

3. Predict how many Kings you will be dealt to earn 150 Bonus Points

  • Cost: 1 TCredit
  • Limit: Once per game
  • Must enter prior to second dealt card

4. Predict the color (red or black) of the next card to earn 300 Bonus Points.

  • Cost: 1 TCredit
  • Limit: Once per game
  • Must enter prior to clicking Higher or Lower button (use on any round)

5. Predict that the next card is a face card to double (2x) your points for this round.

  • Cost: 1 TCredit
  • Limit: Once per game
  • Must enter prior to clicking Higher or Lower button (use on any round)

MISCELLANEOUS TIPS

1. Be sure to try Card King with the sounds effects ON to really bring the game to life.  You’ll find the on/off button on Card King’s homepage and on the gold sidebar during play.

2. On the screen between cards being dealt, you can press the “Enter” or “Return” key on your computer’s keyboard to proceed (you don’t have to click on the “Deal next card” button if you don’t want to).

3. On the game start screen, we feature the avatars of today’s top players.  But if you haven’t yet created and uploaded your avatar, you won’t get to be featured.  Go HERE to create and upload yours.

4. Almost every element on the playing board has a tooltip.  Hover your mouse over elements to see the clarifying tooltips info.

5. The tiebreaker if your score is tied with another is the time from when you start the game until your straight is busted.  So while you don’t want to rush your decisions, don’t waste time either.

6. Sidekick #4 is a great way to help post a big, Zackpot-winning score.  You have a 50/50 chance of getting it right, but the real key is to use it when there are big points at stake, so that you may quadruple (4x) those points.

7. Sidekick #1 is free and should always be used on every game.

BADGES

badge-ck_stack-21. A Card King game entry earns you the “In it to win it!” badge. Play at least once each day to keep this badge.  Note that once you’ve earned the WINNER badge, you’ll no longer see this badge.

2. Finishing a day with one of the 100 highest score earns you the WINNER badge (or an upgraded “X-Times Winner” version of the badge). Add bronze trim with 3 top score finishes. Add silver trim with 7 top score finishes. Add gold trim with 12 top score finishes.

3. Achieving the highest score for the previous day earns you the “Yesterday’s High Score” badge (expires in 24 hours).

4. Achieving the highest score during the previous 10 days earns you the “High Score (10 Day)” badge (expires in 10 days or when another player achieves a higher score–whichever comes first)

5. Achieving the highest score during the previous 30 days earns you the “High Score (30 Day)” badge (expires in 30 days or when another player achieves a higher score–whichever comes first)

6. Achieving the highest score during the previous 60 days earns you the “High Score (60 Day)” badge (expires in 60 days or when another player achieves a higher score–whichever comes first)

7. Achieving the highest score during the previous 90 days earns you the “High Score (90 Day)” badge (expires in 90 days or when another player achieves a higher score–whichever comes first)

8. Achieving the highest score all-time earns you the “High Score (all-time)” badge (expires if and when another player achieves a higher score).

9. There is also a Card King Leaderboard badge available for all-time highest scores. The minimum leaderboard rank to receive a Card King Leaderboard badge is 500. Add bronze trim by achieving a top 200 rank. Add silver trim by achieving a top 50 rank. Add gold trim by achieving a top 10 rank.  You can view the Card King Leaderboard HERE.  Note: So that all players have the opportunity to reach the top of the leaderboard, Prize Points won are reduced by 50% every 30 days. Example: You scored 400 points today.  30 days from now, those points are now worth 200 points. 60 days from now, those points are now worth 100 points. 90 days from now, those points are now worth 50 points.  And so on.  Keep playing to maintain your leaderboard position!