Tips For Winning Time Machine 10/16/15

The October 16, 2015 Time Machine contest features the following question:

What will the all-time box office rank for the new Hunger Games movie be on December 4th?

mockingjaypostersmallIf you have access to an actual time machine, you can of course simply travel to the future and retrieve the answer.  If not, you should familiarize yourself with BoxOfficeMojo.com and, specifically, this chart–which gives you the all-time box office (worldwide gross) ranks for over 620 movies.

On December 4, 2015, at 11 AM CT, will Hunger Games: Mockingjay – Part 2 be ranked 1st, 250th, 620th…or somewhere in between?  Learn more about the movie, Hunger Games: Mockingjay – Part 2, which opens November 20th, here.

 FREQUENTLY ASKED QUESTIONS

Q: What is the deadline for entering?
A: All entries must be in by 11:30 pm CT on November 27, 2015.

Q: When exactly will the ranking for Time Machine be considered final?
A:  December 4, 2015 at 11 AM CT –per BoxOfficeMojo’s All-Time Box Office chart.

Q: Do I have to hit the number exactly or can I win by just being close?
A: This isn’t the game Horse Shoes.  To win Time Machine, you must provide the exact, right answer.

Q: When will the winner(s) be revealed?
A: The winner (or winners) will be revealed here on December 4, 2015.

Q: What should an entry look like?
A: Your entry should be a one-, two-, or three-digit number.  For example, if you think the movie will be ranked 99th all-time on December 4th, enter the number “99.”

Q: Where can I enter?
A: You can learn more about Time Machine and enter HERE.

Q: When will the next Time Machine game start
A: After the entry period ends for Hunger Games: Mockingjay – Part 2 predictions, a new Time Machine contest will start on November 27, 2015.

Q: My time machine is in the shop (Flux Capacitor leak).  Can I borrow a friend’s?
A: Yes, our rules allow you to use another person’s time machine.  However, you must travel to the future yourself.  You cannot send someone else to the future to get the answer for you.

Tips For Winning Time Machine 8/19/15

The August 19, 2015 Time Machine contest features the following question:

What will the all-time box office rank for the new movie THE MARTIAN be on October 21st?

MV5BMTcwMjI2NzM2MF5BMl5BanBnXkFtZTgwNDkyNTI5NTE@._V1_SX214_AL_If you have access to an actual time machine, you can of course simply travel to the future and retrieve the answer.  If not, you should familiarize yourself with BoxOfficeMojo.com and, specifically, this chart–which gives you the all-time box office (worldwide gross) ranks for over 600 movies.

On October 21, 2015, at 11 AM CT, will The Martian be ranked 5th, 50th, 500th…or somewhere in between?  Learn more about The Martian, which opens October 2nd, here.

 FREQUENTLY ASKED QUESTIONS

Q: What is the deadline for entering?
A: All entries must be in by 11:30 pm CT on October 16, 2015.

Q: When exactly will the ranking for Time Machine be considered final?
A:  October 21, 2015 at 11 AM CT –per BoxOfficeMojo’s All-Time Box Office chart.

Q: Do I have to hit the number exactly or can I win by just being close?
A: This isn’t the game Horse Shoes.  To win Time Machine, you must provide the exact, right answer.

Q: When will the winner(s) be revealed?
A: The winner (or winners) will be revealed here on October 21, 2015.

Q: What should an entry look like?
A: Your entry should be a one-, two-, or three-digit number.  For example, if you think The Martian will be ranked 99th all-time on October 21st, enter the number “99.”

Q: Where can I enter?
A: You can learn more about Time Machine and enter HERE.

Q: When will the next Time Machine game start
A: After the entry period ends for The Martian predictions, a new Time Machine contest will start on October 16, 2015.

Q: My time machine is in the shop (Flux Capacitor leak).  Can I borrow a friend’s?
A: Yes, our rules allow you to use another person’s time machine.  However, you must travel to the future yourself.  You cannot send someone else to the future to get the answer for you.

Tips for winning Uber-Picks

OVERVIEW

If you love sports, you’ll love playing Uber-Picks!  By playing Uber-Picks alongside your favorite sports, you’ll add even more excitement and enjoyment to being a sports fan!

The objective of Uber-Picks is to tally the highest score possible by correctly picking winning teams of sports of your choosing, but that’s only the start.  You’ll maximize your score by strategically assigning “Confidence Points” to each of your picks (the more confident you are of a pick, the more points you should assign).

For each game you pick correctly, you’ll earn the number of points you assigned to that game.  Note: Games that end in a tie or are cancelled will be scored as a correct pick.

Uber-Picks also features “Sidekicks”–which you can use to boost your score even further and add even more fun to playing.

Choose the Uber-Picks sports of your choice to play from our games index HERE.

PRIZES

Win shares of the big weekly Zackpots (10,000 Rewardicals per game) by posting one of the 50 highest scores (the total of the points you’ve assigned to winning teams, plus Sidekick Bonus Points).

Also earn cool badges and compete for the top spots on the Uber-Picks Leaderboards!  See details below.

UBER-PICKS SPORTS

Uber-Picks is available (when sport is in season) for:

  • MLB (Major League Baseball)
  • NFL (National American Football League)
  • NBA (National Basketball Association)
  • FIFA-Europe
  • FIFA-North America
  • Cricket
  • NCAA Football (American college football)
  • NCAA Basketball (American college basketball)

Choose the Uber-Picks sports of your choice to play from our games index HERE.

HOW TO PLAY, STEP BY STEP

1. Go to the Eager Zebra Games index page at TripleClicks.
2. From the current selection of Uber-Picks Games, click the one you want to play.
3. On the game page, you will see a list of the game matches (AKA the “dashboard”). For each match, click the team you expect will win that match; your selections will turn green. Note that all picks are saved automatically.
4. After you finish selecting the winners for all available matches, assign your level of confidence for your picks by clicking and dragging each match up or down the list, with your most confident choices given the most points, your least confident picks the least points. Continue arranging your list until you’re satisfied with the positions for all matches.  Your selections are saved automatically.
5. Sidekicks: Located at the bottom of the dashboard, Sidekicks are optional “mini games” you can play during the main game to win bonus points (a great way to outscore your fellow Uber-Picks players).  To play, just click the tab for the number of points you’d like to win. Each tab displays a different question, along with the cost (if any) to play. Simply enter your answer in the available field and click Save. You can choose one, several, or all of the Sidekick tabs to play!  Any points you win playing the Sidekicks is added to your total score.

6. When the last game is concluded, you’ll be sent an email notice if your total score is amongst the top 50 highest scores. You can also check the WINNERS list at any time for a list of each contest’s winners.

 

ENTRY AND PLAY LIMITS

All Uber-Picks games are free to enter.  NO PURCHASE NECESSARY TO WIN.

SPECIAL RULES

  1. For Uber-Picks FIFA, goals scored in extra time (not penalty shootout) COUNT.
  2. For Uber-Picks FIFA, goals scored during the penalty shootout do NOT count.

WINNING THE ZACKPOT

To win one on more shares of the Uber-Picks Zackpot, you must post one of the 50 highest scores of the contest.  Those posting a top 10 score will receive 3 shares each of the Zackpot.  All others will receive 1 share of the Zackpot.  Note:  In the case of a tie, the earliest entry will be the tiebreaker.

ASK THE AUDIENCE

Not sure who’s going to win a game?  Use the “Ask The Audience” (ATA) feature for any game to get real-time stats on how other contestants are picking (with the stats automatically updating throughout the week).  Use ATA for FREE for any one game within any Uber-Picks contest.  You can view the ATA stats for up to five total games per Uber-Picks contest (2nd game costs 1 TCredit, 3rd game costs 2 TCredits, 4th game costs 3 TCredits, and the 5th game costs 4 TCredits).

REWARDICALS

For each TCredit spent playing Uber-Picks, you’ll earn 10 Rewardicals, redeemable for free Bitcoin, gift cards, silver bullion, and more! If you’re an SFI Affiliate, you can also exchange your Rewardicals for unlimited VersaPoints, PSAs, and PRMs!

SIDEKICKS

Sidekicks, located in the panel just below the Uber-Picks entry screen, are little optional “mini-games” you can play while playing Uber-Picks to earn additional points.  Following are some of the standard Sidekicks (each individual sport may also feature one or more unique-to-that-sport Sidekick):

1. Predict the highest scoring game to earn 3 Bonus Points

  • Cost: FREE
  • Limit: Once per Uber-Picks contest
  • Must enter prior to start of first game

2. Predict the lowest scoring game to earn 10 Bonus Points

  • Cost: 1 TCredit
  • Limit: Once per Uber-Picks contest
  • Must enter prior to start of first game

3. Predict how many home teams will win to earn 9 Bonus Points

  • Cost: 1 TCredit
  • Limit: Once per Uber-Picks contest
  • Must enter prior to start of first game

4. Choose one game as your “lock.”  Get this game right to earn 15 Bonus Points (or lose 15 Bonus Points if wrong)

  • Cost: 1 TCredit
  • Limit: Once per Uber-Picks contest
  • Must enter prior to start of first game

DOMINATE THE LEADERBOARD

The Uber-Picks Leaderboard automatically tracks and provides rankings for points you score playing all Uber-Picks contests (for both individual sports and all sports combined).

Note: So that all players have the opportunity to reach the top of the leaderboard, points are reduced by 20% every 30 days.

Being amongst the top 500 on any Uber-Picks Leaderboard also earns you badges (see following BADGES section for more information).

BADGES

1. An Uber-Picks contest entry earns you the “In it to win it!” badge–yours until the contest ends.  Tip: By participating regularly in the weekly Uber-Picks contests, you can keep possession of this badge continually.  Note that once you’ve earned an Uber-Picks WINNER badge, you’ll no longer see this badge (it is supplanted by the Winner badge). 10 Badge Quest points.

2. Posting one of the 50 highest scores for any Uber-Picks contest earns you the WINNER badge (or an upgraded “X-Times Winner” version of the badge) for that individual sports category. Make the top 50 three times to add bronze trim to your badge. Make the top 50 five times to add silver trim to your badge.  Make the top 50 ten times to add gold trim to your badge. 200 Badge Quest points.

3. The Eager Zebra UP (MLB) badge is awarded for each Uber-Picks sport to all members who have won an Uber-Picks MLB contest. 200 Badge Quest points.

4. The Eager Zebra UP (FIFA EU) badge is awarded for each Uber-Picks sport to all members who have won an Uber-Picks FIFA EU contest. 200 Badge Quest points.

5. The Eager Zebra UP (FIFA NA) badge is awarded for each Uber-Picks sport to all members who have won an Uber-Picks FIFA NA contest. 200 Badge Quest points.

6. The Eager Zebra UP (NFL) badge is awarded for each Uber-Picks sport to all members who have won an Uber-Picks NFL contest. 200 Badge Quest points.

7. The Eager Zebra UP (Cricket) badge is awarded for each Uber-Picks sport to all members who have won an Uber-Picks Cricket contest. 200 Badge Quest points.

8. The Eager Zebra UP (NBA) badge is awarded for each Uber-Picks sport to all members who have won an Uber-Picks NBA contest. 200 Badge Quest points.

9. There are also Uber-Picks Leaderboard badges for each sports category and for all sports combined. The minimum leaderboard rank to receive a Uber-Picks Leaderboard badge is 500. Add bronze trim by achieving a top 200 rank. Add silver trim by achieving a top 50 rank. Add gold trim by achieving a top 10 rank.  You can view the Uber-Picks Leaderboard HERE. 400 Badge Quest points.

10. An Uber-Picks Leaderboard badge is available to all members in the top 500 players on the EZ Uber-Picks Cricket Leaderboard. 200 Badge Quest points.

11. An Uber-Picks Leaderboard badge is available to all members in the top 500 players on the EZ Uber-Picks NFL Leaderboard. 200 Badge Quest points.

12. An Uber-Picks Leaderboard badge is available to all members in the top 500 players on the EZ Uber-Picks FIFA NA Leaderboard. 200 Badge Quest points.

13. An Uber-Picks Leaderboard badge is available to all members in the top 500 players on the EZ Uber-Picks NBA Leaderboard. 200 Badge Quest points.

14. An Uber-Picks Leaderboard badge is available to all members in the top 500 players on the EZ Uber-Picks NCAA FB Leaderboard. 200 Badge Quest points.

15. An Uber-Picks Leaderboard badge is available to all members in the top 500 players on the EZ Uber-Picks NCAA MB Leaderboard. 200 Badge Quest points.

HOW DID I DO?

Want to see how you did in a past week, such as which teams you picked to win and how many Confidence Points you assigned to each game?  To get this information, simply go to our WINNERS page and click on the sport/contest date you’re wanting to review.  From this link you’ll be provided with your full entry information (picks, points, etc.).

Grab your “LineUP,” the remote, and hit the couch!

Once you’ve made your picks, be sure to print out a copy of your Uber-Picks LineUP (link located at the top, right side of the dashboard).  Your LineUp includes all your picks, all your Sidekick predictions, space to mark your wins, and lists each game and their start times, too. Perfect for following along from your couch or on the run.  Your LineUP also includes fun stats like:

  • The percentage of TripleClicks members who made the same picks you did
  • The average Confidence Points assigned by all TripleClicks members for each game
  • Your current ranking in any Uber-Picks leagues you’re participating in
  • Your overall record
  • Your leaderboard ranks for all Uber-Picks sports
  • and more!

LEAGUE PLAY

As an Uber-Picks aficionado, you can also start your own FREE private league and play Uber-Picks with your sports friends, co-workers, etc.

6 great reasons to start your own Uber-Picks league

  1. You get to be the CEO of your own personalized, private sports league!
  2. Competing with your friends and co-workers is uber-FUN (especially if you create your own weekly and/or season prize for your league members).
  3. Makes the sports season even more exciting!
  4. All of your league’s members can play FREE every week!
  5. Play year around in multiple different sports!
  6. We do all the hard work…and we do it all for FREE! The customized league website included has a leaderboard that tracks all scoring for all of your league’s members throughout the season, a live chat board, and more.  All you have to do is invite your league members; we’ll take care of everything else including distributing badges and any shares of the Zackpot won each week.  We’ll also send out an email reminder to any of your members who haven’t yet made their picks before each deadline, and all of your league members will also receive a weekly recap email that recognizes the members who finished with the highest scores, and more.  Again, all provided FREE!>>> To set up your own Uber-Picks league, get started HERE.

How To Play Card King™ + Official Rules

OVERVIEW

The objective of Card King is to tally the highest score possible.  When you start a new game, you’ll be dealt five cards, at random, from a standard 52-card deck. With Kings being high, guess if the next card dealt to you will be higher or lower than the previous card. For each correct guess, you’ll score points, and you’ll be dealt another card where you’ll then guess whether the next card is higher or lower than that card.  Repeat until your straight of cards is “busted” by a wrong guess.  On the way, there are a variety of hints, Sidekicks, and “lifelines” you can employ to extend your straight and maximize your score.

screenshot_7087The more daring you are, the more points you’ll be awarded. Earn Bonus Points with a long straight or one of five Sidekicks. Post a top 100 score for the day and you’ll win a share of the daily Card King Zackpot. Earn instant bonus prizes and cool badges, too! Play free twice daily, and more games for as little as one TCredit. Earn 10 Rewardicals for every TCredit spent! No purchase necessary to win.

ENTRY COST AND PLAY LIMITS

Each day you may play two games free, plus up to 13 additional games for TCredits or EZ Express tokens, as follows:

  • Game 1 = free
  • Game 2 = free
  • Game 3 = 1 TCredit
  • Game 4 = 1 TCredit
  • Game 5 = 1 TCredit
  • Game 6 = 1 TCredit
  • Game 7 = 2 TCredits
  • Game 8 = 2 TCredits
  • Game 9 = 2 TCredits
  • Game 10 = 3 TCredits
  • Game 11 = 3 TCredits
  • Game 12 = 3 TCredits
  • Game 13 = 1 EZ Express
  • Game 14 = 1 EZ Express
  • Game 15 = 1 EZ Express

PLAY/WIN LIMIT

You may play a maximum of 15 times each day.

WINNING THE ZACKPOT

To win one on more shares of the daily Card King Zackpot, you must post one of the 100 highest scores of the day.  Those posting a top 10 score will receive 5 shares each of the Zackpot.  All others in the top 100 will receive 1 share of the Zackpot.  Note:  In the case of a tie, the least time between the start and finish of the game will be the tiebreaker.

TIME LIMIT

For each Feature Card you are dealt, you have a maximum of two minutes to decide whether to guess higher, lower, or pass.  When there are 20 seconds left, your remaining time will be displayed immediately above the Feature Card.  Have sound set to on to also receive a audio cue when you’re down to the final 20 seconds.

HINT CARDS

When the game starts, you’re dealt five cards at random (nearly 10% of the 52 cards).  These cards are valuable because they let you know which cards are already out and can help you make smart choices when deciding to guess higher, lower, or to pass.

PEEKS

Three free Peeks are provided each game (see Peek button on right side of Feature Card).  Peeks will literally count the cards for you and let you know how many cards are left in the deck that are higher and lower than the Feature Card.  This is valuable information that can help you navigate some of the tougher choices, so use your Peeks wisely.

PASSES

You are allowed to pass on up to three cards per game (see Pass button on right side of Feature Card).  You can pass on any card, but you’re best served to use them when the odds of successfully choosing the next card correctly are low.  Note that no points are scored when passing.  The first and second pass costs 1 TCredit each.  The third and final pass costs 2 TCredits.

DUPLICATE CARD BONUS

The Duplicate Card Bonus is for players who have used at least one TCredit in a game.  Here’s how it works: If you guess higher or lower but instead are dealt the same card as the Feature Card, not only do you earn the points of your guess, but you get to spin for a bonus prize!  Prizes include MRP (Member Rewards Points), TCredits, EZ Express tokens, and Card King Bonus Points (which are added to your current game’s score).  Additional prizes are available for SFI affiliates.

The spin wheel will automatically appear when you are dealt a duplicate card.  If you win a prize with your spin, it will immediately be added to your account.  Note: If you are dealt the King four times in a row, you will win the King’s Ransom (see below) instead of a Bonus Prize Spin.

KING’S RANSOM

The King’s Ransom represents a a special secondary Zackpot (though it has the potential to get large).  It starts at 100 TCredits, but grows until someone wins it. You’ll win the King’s Ransom automatically any time you are dealt all four Kings in a row, in any game where a TCredit has been spent (NOTE: TCredit must be spent prior to being dealt any kings).  The TCredits prize will immediately be added to your account, it is then reset to 100 TCredits and starts growing again until the next person is dealt four Kings in a row.

INTERMISSION SCREEN

On the screen that is displayed between cards being dealt, there are two important pieces of information provided.  First, it tells you how much farther you need to extend your straight in order to earn valuable Bonus Points.  Secondly, it tells you how many other Card King scores today your current score has topped and the rank of your current score.  Remember, to earn one or more shares of the daily Card King Zackpot, you need to finish with one of the 100 highest scores of the day.

CARD VALUES

Which card is considered higher or lower?  Following are the values used for Card King:

  • Ace = 1
  • Two = 2
  • Three = 3
  • Four = 4
  • Five = 5
  • Six = 6
  • Seven = 7
  • Eight = 8
  • Nine = 9
  • Ten = 10
  • Jack = 11
  • Queen 12
  • King = 13

STANDARD SCORING

Each time you successfully guess whether a card is higher or lower, you’ll earn the points as shown on the Higher or Lower buttons, ranging from 40 points to 240 points.  The amount of points reflect the odds based on a full 52-card deck.  Example:  If your Feature Card is a Jack, the odds of being dealt a higher card are much, much lower than being dealt a card lower than the Jack.  The lower the odds of success, the more points you’ll earn…and visa versa.  However,  remember to keep in mind that these point values are based on a FULL deck, so be sure to factor in the cards out of the deck (shown on the black panel) when deciding whether to guess higher or lower.

BONUS SCORING

If you are able to put together a straight of at least 7 cards, you will earn Bonus Points as follows:

  • 7 card straight = 200 Bonus Points
  • 9 card straight = 250 Bonus Points
  • 12 card straight = 325 Bonus Points
  • 15 card straight = 425 Bonus Points
  • 20 card straight = 600 Bonus Points

THE JOKERS

Card King enjoys the presence of a two Jokers.  One is nice…and one is naughty!  The nice joker will pop up from time to time and will help you when you need him most.  The naughty joker, on the other hand, likes to play mean tricks on people, so beware!

REWARDICALS

For each TCredit spent playing Card King, you’ll earn 10 Rewardicals, redeemable for free Bitcoin, gift cards, silver bullion, and more! If you’re an SFI Affiliate, you can also exchange your Rewardicals for unlimited VersaPoints, PSAs, CSAs, and PRMs!

SIDEKICKS

Sidekicks, located in the panel just below the Card King playing board, are little optional “mini-games” you can play while playing Card King to earn additional points.  Following are the 5 available Sidekicks:

1. Predict if you will break your personal best score to earn 50 Bonus Points

  • Cost: FREE
  • Limit: Once per game
  • Must enter prior to fifth dealt card

2. Predict what your straight will be at when you bust to earn 150 Bonus Points

  • Cost: 1 TCredit
  • Limit: Once per game
  • Must enter prior to second dealt card

3. Predict how many Kings you will be dealt to earn 150 Bonus Points

  • Cost: 1 TCredit
  • Limit: Once per game
  • Must enter prior to second dealt card

4. Predict the color (red or black) of the next card to earn 300 Bonus Points.

  • Cost: 1 TCredit
  • Limit: Once per game
  • Must enter prior to clicking Higher or Lower button (use on any round)

5. Predict that the next card is a face card to double (2x) your points for this round.

  • Cost: 1 TCredit
  • Limit: Once per game
  • Must enter prior to clicking Higher or Lower button (use on any round)

MISCELLANEOUS TIPS

1. Be sure to try Card King with the sounds effects ON to really bring the game to life.  You’ll find the on/off button on Card King’s homepage and on the gold sidebar during play.

2. On the screen between cards being dealt, you can press the “Enter” or “Return” key on your computer’s keyboard to proceed (you don’t have to click on the “Deal next card” button if you don’t want to).

3. On the game start screen, we feature the avatars of today’s top players.  But if you haven’t yet created and uploaded your avatar, you won’t get to be featured.  Go HERE to create and upload yours.

4. Almost every element on the playing board has a tooltip.  Hover your mouse over elements to see the clarifying tooltips info.

5. The tiebreaker if your score is tied with another is the time from when you start the game until your straight is busted.  So while you don’t want to rush your decisions, don’t waste time either.

6. Sidekick #4 is a great way to help post a big, Zackpot-winning score.  You have a 50/50 chance of getting it right, but the real key is to use it when there are big points at stake, so that you may quadruple (4x) those points.

7. Sidekick #1 is free and should always be used on every game.

BADGES

badge-ck_stack-21. A Card King game entry earns you the “In it to win it!” badge. Play at least once each day to keep this badge.  Note that once you’ve earned the WINNER badge, you’ll no longer see this badge.  10 Badge Quest points.

2. Winning a Card King game earns you the WINNER badge (or an upgraded “X-Times Winner” version of the badge). Add bronze trim with 3 top score finishes. Add silver trim with 7 top score finishes. Add gold trim with 12 top score finishes.  300 Badge Quest points.

3. Earning more than one daily high score gets you the “TOP SCORER” badge. 100 Badge Quest points.

4. Achieving the highest score for the previous day earns you the “Yesterday’s High Score” badge (expires in 24 hours).  50 Badge Quest points.

5. Achieving the highest score during the previous 10 days earns you the “High Score (10 Day)” badge (expires in 10 days or when another player achieves a higher score–whichever comes first).  100 Badge Quest points.

6. Achieving the highest score during the previous 30 days earns you the “High Score (30 Day)” badge (expires in 30 days or when another player achieves a higher score–whichever comes first).  150 Badge Quest points.

7. Achieving the highest score during the previous 60 days earns you the “High Score (60 Day)” badge (expires in 60 days or when another player achieves a higher score–whichever comes first).  200 Badge Quest points.

8. Achieving the highest score during the previous 90 days earns you the “High Score (90 Day)” badge (expires in 90 days or when another player achieves a higher score–whichever comes first).  300 Badge Quest points.

9. Achieving the highest score all-time earns you the “High Score (all-time)” badge (expires if and when another player achieves a higher score).  500 Badge Quest points.

10. Achieving a 20 or higher card straight earns you the Longest Straight badge. Earn a bronze bar with a 20-card straight, a silver bar with a 25-card straight, or a gold bar with a 30-card straight. 200 Badge Quest points.

11. Win the King’s Ransom to earn the King’s Ransom Winner badge. 250 Badge Quest points.

11. There is also a Card King Leaderboard badge available for all-time highest scores. The minimum leaderboard rank to receive a Card King Leaderboard badge is 500. Add bronze trim by achieving a top 200 rank. Add silver trim by achieving a top 50 rank. Add gold trim by achieving a top 10 rank.  You can view the Card King Leaderboard HERE.  Note: So that all players have the opportunity to reach the top of the leaderboard, Prize Points won are reduced by 50% every 30 days. Example: You scored 400 points today.  30 days from now, those points are now worth 200 points. 60 days from now, those points are now worth 100 points. 90 days from now, those points are now worth 50 points.  And so on.  Keep playing to maintain your leaderboard position!  200 Badge Quest points.


OFFICIAL RULES

NO PURCHASE OR PAYMENT OF ANY KIND IS NECESSARY TO ENTER OR WIN.
The CARD KING Contest is sponsored by TripleClicks.com (“Sponsor”). This contest is governed by these official rules (“Official Rules”). By participating in the contest, each entrant agrees to abide by these Official Rules, including all eligibility requirements, and understands that the results of the contest, as determined by Sponsor and its agents, are final in all respects. The contest is subject to all federal, state and local laws and regulations and is void where prohibited by law.

ELIGIBILITY
The Contest is open to legal residents of their respective countries where not prohibited by law, who are eighteen (18) years of age or older at the time of entry who have Internet access and a valid email account. Sponsor has the right to verify the eligibility of each entrant. Sponsor employees and members of employees’ immediate family are not eligible to participate.

CONTEST PERIOD
Entries may be submitted 24 hours a day, 7 days a week.

HOW TO ENTER
Enter from this page. No purchase is necessary to enter or win. Some restrictions may apply.

WINNER SELECTION
The winners of the Card King contest are the entrants with the top 100 highest scores for all entrants for the day. In case of ties, the least amount of time between the start and end of the game will be the tiebreaker. All winners will be named on the WINNERS page HERE after midnight CT each day. The winning prize is automatically awarded to the Member’s TripleClicks account within 48 hours of the end of each contest. Notifications will be sent to the Member’s registered account email address. Each entrant is responsible for monitoring his/her email account for prize notification and receipt or other communications related to this contest. Upon the request of the Sponsor, the potential winner may be required to return an Affidavit of Eligibility, Release and Prize Acceptance Form and IRS W-9 form. If a potential winner fails to comply with these official rules, that potential winner will be disqualified.

PRIZES
The Card King contest prize is TCredits. The amount of TCredits that can be won for each contest is displayed on the Zackpot “counter” above. All players posting a top 100 score for the day will receive a share of the daily Zackpot–with those players posting a top 10 score receiving 5 shares, and the other 90 players receiving one share of the Zackpot. Other smaller prizes may be won during games and will be awarded instantly. See TIPS section above for details. Terms and conditions may apply. Incidental expenses and all other costs and expenses which are not specifically listed as part of a prize in these Official Rules and which may be associated with the award, acceptance, receipt and use of all or any portion of the awarded prize are solely the responsibility of the respective prize winner. ALL FEDERAL, STATE AND LOCAL TAXES ASSOCIATED WITH THE RECEIPT OR USE OF ANY PRIZE IS SOLELY THE RESPONSIBILITY OF THE WINNER.

PLAY & WIN LIMITS
Players may play a maximum of 12 standard Card King games per day. Three additional Card King games may be played with EZ Express tokens. A 15 maximum plays per day.

ADDITIONAL LIMITATIONS
Prize is non-transferable. No substitution or cash equivalent of prizes is permitted. Sponsor and its respective parent subsidiary companies, agents, and representatives are not responsible for any typographical or other errors in the offer or administration of the contest, including, but not limited to, errors in any printing or posting or these Official Rules, the selection and announcement of any winner, or the distribution of any prize. Any attempt to damage the content or operation of this contest is unlawful and subject to possible legal action by Sponsor. Sponsor reserves the right, at its sole discretion, to disqualify any individual it finds, in its sole discretion, to be tampering with the entry process or the operation of the game or the Website; to be in violation of TripleClicks user agreements; to be acting in violation of these Official Rules; to be acting in a unethical or disruptive manner, or with intent to annoy, abuse, threaten or harass any other person, as determined by Sponsor at its sole discretion. Sponsor reserves the right to terminate, suspend or amend the contest, without notice, and for any reason, including, without limitation, if Sponsor determines that the contest cannot be conducted as planned or should a virus, bug, tampering or unauthorized intervention, technical failure or other cause beyond Sponsor’s control corrupt the administration, security, fairness, integrity or proper play of the contest. In the event any tampering or unauthorized intervention may have occurred, Sponsor reserves the right to void suspect entries at issue. Sponsor and its respective parent and subsidiary companies, agents, and representatives, and any telephone network or service providers, are not responsible for incorrect or inaccurate transcription of entry information, or for any human error, technical malfunction, lost or delayed data transmission, omission, interruption, deletion, line failure or malfunction of any telephone network, computer equipment or software, the inability to access any website or online service or any other error, human or otherwise.

INDEMNIFICATION AND LIMITATION OF LIABILITY
BY ENTERING THE SWEEPSTAKES, EACH ENTRANT AGREES TO INDEMNIFY, RELEASE AND HOLD HARMLESS SPONSOR AND ITS PARENT, AFFILIATES, AND SUBSIDIARY COMPANIES, ADMINISTRATOR, ADVERTISING AND PROMOTIONAL AGENCIES, AND ALL THEIR RESPECTIVE OFFICERS, DIRECTORS, EMPLOYEES, REPRESENTATIVES AND AGENTS FROM ANY LIABILITY, DAMAGES, LOSSES OR INJURY RESULTING IN WHOLE OR IN PART, DIRECTLY OR INDIRECTLY, FROM THAT ENTRANT’S PARTICIPATION IN THE CONTEST AND THE ACCEPTANCE, USE OR MISUSE OF ANY PRIZE THAT MAY BE WON. SPONSOR AND ITS PARENT, AFFILIATES, AND SUBSIDIARY COMPANIES DO NOT MAKE ANY WARRANTIES, EXPRESS OR IMPLIED, AS TO THE CONDITION, FITNESS OR MERCHANTABILITY OF THE PRIZE. SPONSOR AND ITS PARENTS, SUBSIDIARIES, AFFILIATES, ADVERTISING AND PROMOTIONAL AGENCIES, AND ALL THEIR RESPECTIVE OFFICERS, DIRECTORS, EMPLOYEES, REPRESENTATIVES AND AGENTS DISCLAIM ANY LIABILITY FOR DAMAGE TO ANY COMPUTER SYSTEM RESULTING FROM ACCESS TO OR THE DOWNLOAD OF INFORMATION OR MATERIALS CONNECTED WITH THE CONTEST.

PUBLICITY
By participating, each entrant grants Sponsor permission to use his/her name, likeness, or comments for publicity purposes without further notification, payment of additional consideration, except where prohibited by law.

SPONSOR
The Card King contest is sponsored by:
TripleClicks.com
A division of Carson Services, Inc.
620 N. 48th Street, Suite 104
Lincoln, NE 68504 USA
Phone: 402-434-8480 | Fax: 402-434-8483

Any questions regarding this contest should be directed to TripleClicks Customer Care at: support.tripleclicks.com

Tips for winning TD Tally

blog_tdtally

OVERVIEW

Each week we choose 20 top offensive players from the NFL. Your simple objective is to predict how many touchdowns each chosen player will score.  Finish amongst the top prognosticators (least misses) and you’ll share in the big weekly TCredits “Zackpot.” And if you’re really confident in your predictions, you can “double down” for just 5 TCredits and TRIPLE your Zackpot winnings!  Plus, you can compete for the top spots on the TD Tally Leaderboard and earn cool badges, too!  Details below.

Not sure how a player is going to perform?  You can “bench” up to five different players each week.  Just click the “Bench” button beside the player’s name.  The benefit of benching is that the player’s performance this week will not count on your record–so that’s up to five less misses on your record you can guarantee for yourself each week.  However, benching players costs TCredits.  Benching players is 100% optional.

You can enter TD Tally each week for just one TCredit.  No purchase necessary to win.  Void where prohibited.  See Official Rules for complete rules.


A TOUCHDOWN TUNE-UP

A touchdown is the biggest scoring play in the game of football. It is worth six points. A touchdown is made by running the ball over the opponents goal line into the end zone or catching a pass in the end zone. Any player who runs the ball, catches a pass or throws a pass resulting in a score will get credited with a touchdown.

TD Tally features players playing four positions:

  • Quarterback (QB)
  • Running Back (RB)
  • Wide Receiver (WR)
  • Tight End (TE)

Quarterbacks are the primary ball handlers in the game of football. They also tend to be the highest scoring players in the game. The reason for this is that they can score by passing or running the ball. Last year, one quarterback in the National Football League (NFL) averaged three touchdowns per game. Fourteen quarterbacks averaged two TDs (touchdowns) per game. The rest of the starting quarterbacks in the NFL averaged 1 to 1 1/2 TDs per game.

As the name implies, running backs (RBs) specialize in running the ball, but they can also catch passes. Last year, the top running back in the NFL averaged scoring just over one touchdown per game. Four running backs were just shy of scoring one touchdown per game while many others averaged closer to scoring one touchdown in every two games (0.5 TDs per game).

Wide receivers (WRs) primarily catch passes from the quarterback. They score touchdowns at almost the same frequency as running backs. The best receivers average close to one touchdown per game while many others, on average, score a touchdown once every two games.

Tight Ends (TEs) primarily catch passes from the quarterback. They score touchdowns the least frequently of the four offensive positions featured in TD Tally.

To learn more about football, here’s a helpful guide:

http://www.nfl.com/rulebook/beginnersguidetofootball


 STRATEGIES

The chances of a player scoring a touchdown can effected by any number of things including the strength of the offense he plays for and the prowess of the defense against whom the player is trying to score.

The top scoring team in the NFL last year averaged 4.5 touchdowns per game while twelve other teams averaged around three TDs a game. The bottom five teams in the 32 team league scored slightly under two TDs per game. Players who play for good offenses will get more opportunities to score touchdowns.

The top defenses in the NFL usually give up around an average of two TDs a game. The worst defenses give up around 3 1/2 TDs a game. If you have a player going up against a good defense, you may predict a lower TD total for him. If a player is going up against a bad defense, odds are greater that he could score a touchdown.

There are numerous other factors involved. Sometimes a player does not get as much playing time due to injury or a coach’s decision. Other times, the opposing defense may pay special attention to a certain player making it tougher for that player to score.

We will be providing links to updated stats so that you can check the offensive firepower and defensive strength of each team.

Play it safe strategy

Keep your predictions close to the player average. If a QB (quarterback) is averaging 2.9 touchdowns per game, predict three TDs. If a RB (running back) is averaging 0.7 TDs a game, predict one touchdown. This strategy is conservative and, mathematically, you are predicting the most likely result. In theory, it should also give you a good shot at winning. However, you also should keep in mind that many others will be using the same strategy and TDs are difficult to predict!

Watch the injury reports

Does a player have an injury that could affect him? If so, you may want to  turn in a lower prediction for him. This is especially true if it is a leg injury for a player who needs to run well, such as a running back or wide receiver. However, a quarterback may still be able to throw TD passes even on a bad leg!

NFL teams are required by the league to submit injury reports. Those reports can be found here:

http://www.nfl.com/injuries

Aggressive strategy

To win a share of the weekly Zackpot and the coveted badges that comes with it, you need to predict each total correctly. The aggressive strategy consists of making several unusual predictions out of the list of 28-32 players. If a wide receiver averages one TD a game, predict that he will score two or three this week. It may be less likely to occur, but your prediction will stand out from the pack and it could put you in a position to share a much larger slicer of the Zackpot than those playing conservatively!

Zig Zag strategy

Here is another strategy that could help your predictions win the day. As the name implies, whenever everyone else is expecting a “zig”, you predict a “zag”. For example, let’s say a running back is going against a defense that gave up several rushing TDs the prior week. If you anticipate others predicting the RB to rush for one or two TDs, you can “zag” and predict no TDs. This will be going against the grain, but there is some logic behind this strategy. It makes sense to assume that the defense will be trying extra hard after having a bad game.


LEADERBOARD

The NFL Leaderboard provides rankings for NFL Points scored playing TD Tally and Pick Or Punt:

  • Earn 350 points for finishing a week with the best record in TD Tally
  • Earn 100 points for finishing a week with the second-best record in TD Tally
  • Earn 50 points for finishing a week with the third-best record in TD Tally

Note: So that all players have the opportunity to reach the top of the leaderboard, points won are halved every 30 days.

Being amongst the top spots on the NFL Leaderboard also earns you badges (see following BADGES section for more information).


BADGES

There are 5 total available badges for TD Tally:

badges-tdtally

1. Entering TD Tally earns you the “in it to win it!” badge.  Play each week to keep this badge.  Note: Once you’ve earned a “Best Record” badge, it supplants the “In it to win it!” badge.

2. Finishing as a runner-up or second runner-up earns you the “TD-Terrific” badge.  Add bronze trim with 3 runner-up/second runner-up finishes.  Add silver trim with 5 runner-up/second runner-up finishes.  Add gold trim with 10 runner-up/second runner-up finishes.

3. Finishing a week with the best prediction record earns you the prestigious “Best Record” badge (or an upgraded “X-Times” version of the badge).  Add bronze trim with 2 best record finishes.  Add silver trim with 3 best record finishes.  Add gold trim with 5 best record finishes.

There is also one NFL leaderboard badge available for NFL Points (see details in the leaderboard section above).  The minimum leaderboard rank to receive a leaderboard badge is 1000.  Add bronze trim by achieving a top 200 rank.  Add silver trim by achieving a top 50 rank.  Add gold trim by achieving a top 10 rank.


REWARDICALS

Each TCredit spent playing TD Tally earns you 10 Rewardicals, redeemable for free Bitcoin, gift cards, silver bullion, and more! If you’re an SFI Affiliate, you can also exchange your Rewardicals for unlimited VersaPoints, PSAs, CSAs, and PRMs!