Each week we choose 20 top offensive players from the NFL. Your simple objective is to predict how many touchdowns each chosen player will score. Finish amongst the top prognosticators (least misses) and you’ll share in the big weekly TCredits “Zackpot.” And if you’re really confident in your predictions, you can “double down” for just 5 TCredits and TRIPLE your Zackpot winnings! Plus, you can compete for the top spots on the TD Tally Leaderboard and earn cool badges, too! Details below.
Not sure how a player is going to perform? You can “bench” up to five different players each week. Just click the “Bench” button beside the player’s name. The benefit of benching is that the player’s performance this week will not count on your record–so that’s up to five less misses on your record you can guarantee for yourself each week. However, benching players costs TCredits. Benching players is 100% optional.
A TOUCHDOWN TUNE-UP
A touchdown is the biggest scoring play in the game of football. It is worth six points. A touchdown is made by running the ball over the opponents goal line into the end zone or catching a pass in the end zone. Any player who runs the ball, catches a pass or throws a pass resulting in a score will get credited with a touchdown.
TD Tally features players playing four positions:
- Quarterback (QB)
- Running Back (RB)
- Wide Receiver (WR)
- Tight End (TE)
Quarterbacks are the primary ball handlers in the game of football. They also tend to be the highest scoring players in the game. The reason for this is that they can score by passing or running the ball. Last year, one quarterback in the National Football League (NFL) averaged three touchdowns per game. Fourteen quarterbacks averaged two TDs (touchdowns) per game. The rest of the starting quarterbacks in the NFL averaged 1 to 1 1/2 TDs per game.
As the name implies, running backs (RBs) specialize in running the ball, but they can also catch passes. Last year, the top running back in the NFL averaged scoring just over one touchdown per game. Four running backs were just shy of scoring one touchdown per game while many others averaged closer to scoring one touchdown in every two games (0.5 TDs per game).
Wide receivers (WRs) primarily catch passes from the quarterback. They score touchdowns at almost the same frequency as running backs. The best receivers average close to one touchdown per game while many others, on average, score a touchdown once every two games.
Tight Ends (TEs) primarily catch passes from the quarterback. They score touchdowns the least frequently of the four offensive positions featured in TD Tally.
To learn more about football, here’s a helpful guide:
The chances of a player scoring a touchdown can effected by any number of things including the strength of the offense he plays for and the prowess of the defense against whom the player is trying to score.
The top scoring team in the NFL last year averaged 4.5 touchdowns per game while twelve other teams averaged around three TDs a game. The bottom five teams in the 32 team league scored slightly under two TDs per game. Players who play for good offenses will get more opportunities to score touchdowns.
The top defenses in the NFL usually give up around an average of two TDs a game. The worst defenses give up around 3 1/2 TDs a game. If you have a player going up against a good defense, you may predict a lower TD total for him. If a player is going up against a bad defense, odds are greater that he could score a touchdown.
There are numerous other factors involved. Sometimes a player does not get as much playing time due to injury or a coach’s decision. Other times, the opposing defense may pay special attention to a certain player making it tougher for that player to score.
We will be providing links to updated stats so that you can check the offensive firepower and defensive strength of each team.
Play it safe strategy
Keep your predictions close to the player average. If a QB (quarterback) is averaging 2.9 touchdowns per game, predict three TDs. If a RB (running back) is averaging 0.7 TDs a game, predict one touchdown. This strategy is conservative and, mathematically, you are predicting the most likely result. In theory, it should also give you a good shot at winning. However, you also should keep in mind that many others will be using the same strategy and TDs are difficult to predict!
Watch the injury reports
Does a player have an injury that could affect him? If so, you may want to turn in a lower prediction for him. This is especially true if it is a leg injury for a player who needs to run well, such as a running back or wide receiver. However, a quarterback may still be able to throw TD passes even on a bad leg!
NFL teams are required by the league to submit injury reports. Those reports can be found here:
To win a share of the weekly Zackpot and the coveted badges that comes with it, you need to predict each total correctly. The aggressive strategy consists of making several unusual predictions out of the list of 28-32 players. If a wide receiver averages one TD a game, predict that he will score two or three this week. It may be less likely to occur, but your prediction will stand out from the pack and it could put you in a position to share a much larger slicer of the Zackpot than those playing conservatively!
Zig Zag strategy
Here is another strategy that could help your predictions win the day. As the name implies, whenever everyone else is expecting a “zig”, you predict a “zag”. For example, let’s say a running back is going against a defense that gave up several rushing TDs the prior week. If you anticipate others predicting the RB to rush for one or two TDs, you can “zag” and predict no TDs. This will be going against the grain, but there is some logic behind this strategy. It makes sense to assume that the defense will be trying extra hard after having a bad game.
- Earn 350 points for finishing a week with the best record in TD Tally
- Earn 100 points for finishing a week with the second-best record in TD Tally
- Earn 50 points for finishing a week with the third-best record in TD Tally
Note: So that all players have the opportunity to reach the top of the leaderboard, points won are halved every 30 days.
Being amongst the top spots on the NFL Leaderboard also earns you badges (see following BADGES section for more information).
There are 5 total available badges for TD Tally:
1. Entering TD Tally earns you the “in it to win it!” badge. Play each week to keep this badge. Note: Once you’ve earned a “Best Record” badge, it supplants the “In it to win it!” badge.
2. Finishing as a runner-up or second runner-up earns you the “TD-Terrific” badge. Add bronze trim with 3 runner-up/second runner-up finishes. Add silver trim with 5 runner-up/second runner-up finishes. Add gold trim with 10 runner-up/second runner-up finishes.
3. Finishing a week with the best prediction record earns you the prestigious “Best Record” badge (or an upgraded “X-Times” version of the badge). Add bronze trim with 2 best record finishes. Add silver trim with 3 best record finishes. Add gold trim with 5 best record finishes.
There is also one NFL leaderboard badge available for NFL Points (see details in the leaderboard section above). The minimum leaderboard rank to receive a leaderboard badge is 1000. Add bronze trim by achieving a top 200 rank. Add silver trim by achieving a top 50 rank. Add gold trim by achieving a top 10 rank.
MRP and VP
Each TCredit spent playing TD Tally earns you 5 MRP (Member Rewards Points)–which can be redeemed on over 90,000 TripleClicks products. If you are also an SFI Affiliate, you’ll also earn one VersaPoint for each play of TD Tally (max. 200 Game AVP/month).